How To Make a Pokemon Game in RPG Maker – Part 12: Choosing Starters

Part 12: In this episode we look at how to create events for picking starter Pokemon in our game! We also look at using a special script for choosing starters! Starter Selection Script by…


33 thoughts on “How To Make a Pokemon Game in RPG Maker – Part 12: Choosing Starters”

  1. question: i know this ha snothing to do about starter selection but, is there a way to change the hp graphics of a certain elite battle style?
    if so how?

  2. I made a video on how you can make your own starter event via event commands. It's definitely a lot harder but there are way more capabilities and it's easier for people who don't know script. I think you should give it a look, the video I made isn't perfect when I look back at it but you can definitely learn some tricks

  3. hey thundaga so ive encoutered a problem in the script from shiney every time i use the green playbutton to test the game it gives me an error saying that a line is wrong (the last one) but when i delete that line it gives me the same error and this cycle repeats itself how do i fix this problem ?

  4. I need help, I make my starter pokeballs from scratch but I copied the information exactly how it should be set up and had to use the item ball as my graphic. I put in Pokémon that weren't the basic starters and when I go to test out the game the poke balls are missing and I can't interact with the event

  5. When I made my lab I worked 3 hours on the scripts. It finally worked now! I made 2 rivals for the game, both needing a Pokémon. It took an hour to do only the move routes for everything. I just wanted to say that.

  6. This is what I'm stuck on, though I'm doing it with the choices option instead of the choosing starter switch but still can't get the event so it won't keep repeating.

  7. HELP! I have a problem… When the cutscene starts I can select my Pokemons but their sprites aren't in the right place! What should I do?!

  8. I've been trying to have a random (limited random) starter. Like if you pick one pokeball, it could randomly be one of three pokemon, if you pick the other pokeball it could randomly be one of a different 3. HELP WOULD BE MUCH APPRECIATED!!! THANKS FOR ALL THE HELP SO FAR, AWESOME VIDEOS!!!

  9. Hey could you help me, everytime i load up the event itll pop this (Pokemon Ice

    Exception: RuntimeError

    Message: Script error within event 6, map 32 (Lindow town):

    Exception: NameError

    Message: Section178:61:in `initialize'uninitialized constant PokemonStarterSelection::AnimatedBitmapWrapper

    ***Full script:

    Interpreter:243:in `pbExecuteScript'

    (eval):1:in `new'

    (eval):1:in `pbExecuteScript'

    Interpreter:1606:in `eval'

    Interpreter:243:in `pbExecuteScript'

    Interpreter:1606:in `command_355'

    Interpreter:494:in `execute_command'

    Interpreter:193:in `update'

    Interpreter:106:in `loop'

    Interpreter:198:in `update'

    Interpreter:276:in `pbExecuteScript'

    Interpreter:1606:in `command_355'

    Interpreter:494:in `execute_command'

    Interpreter:193:in `update'

    Interpreter:106:in `loop'

    Interpreter:198:in `update'

    Scene_Map:103:in `update'

    Scene_Map:101:in `loop'

    Scene_Map:114:in `update'

    Scene_Map:68:in `main') If you could that would be great thanks 🙂

  10. Could you help me i installed the script etc but it is constantly giving me the RunTimeError what do i do? (I have the pokemon 1 4 and 7

  11. Hi my friend accidentally got rid of the intro and I was wondering how to get it back and if I would have to download a brand new Pokemon essentials to fix it so thanks (also this series has been a great help!)

  12. So I took about an hour and made an event that picks from 73 different Pokemon that have three stage evolutions then gives you that as your starter. I'm really proud of the idea and I think it would be fun to always have a different experience. Do you know an easy way for me to share my event so others could use it?

  13. Hey! could you show us how to handle having our Pokemon all faint? I keep getting set back to the wrong area and I can't start testing my first route effectively until I fix it.

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